Unit 8 Research: how to mix/drummers
https://www.charlescleyn.com/blog/how-to-mix-in-logic-pro
Things i have learnt:
Step 1 to mixing is the static mix which is the most important and easiest part of mixing it focuses on the pan position and the volume, for my tracks i panned both guitars right and left, the right and left overhead on the drums panned to the right and left and the snare slightly to the right. Take off any plugins and anything that isn't part of the sound.
Mix the volume on the vocal's first then mix the snare and kick around it, then drums, and lastly guitars and other instruments. Use wide panning to make the song sound balanced.
Panning positions guide:
I watched the video above to help me with mixing vocals. I learnt from this video what a de-esser is and how to use it on logic, it really helped isolate the harsh noises of 'S' and 'T' in most of the track. The video really gave detail on what a compressor is and how to use it, the video recommended sticking with a 3.1:1 ratio and that the (Make-up) is used to turn the track up and also said the threshold is used to determine the level at which the compression is applied. This video helped me a lot especially when mixing the vocals on the first track since i wasn't completely sure on what a compressor was or what a de-esser was.
Mick Fleetwood:
For my song "Come Alive' I wanted to make a complex beat that was different from my normal beats on the high hat, since i thought most of my beats on the cymbal were too similar, and a few years ago i heard this song called "Mountain at my gates" by Foals. I instantly got inspired by this beat and i started playing this beat during rehearsals and it instantly sounded good with the song so i decided to play a normal 4/4 beat and add some drum bits from that song into it, throughout the verses. As you can see on the sheet music there's a lot of hits on the high- hat during each bar and this inspired me to make my beat more complex than the other songs on the EP.
In the song "Come alive" on the EP, I thought it would be a good idea to excite things on the drums during the bridge, and I did this by adding ghost notes on the snare.
Different types of tools in Logic Pro:
- Pencil tool: Draws and edits data in a track. You can draw MIDI notes, draw MIDI controller data like pitch bend or modulation, editing existing MIDI data, or draw in a step sequencer style interface.
- Eraser tool: Deletes notes, controller data, automation, or multiple events from your project.
- Text tool: Adds text annotations to a project.
- Scissors tool: Splits audio and MIDI regions at specific points and cut unwanted sections.
- Glue tool: Merges audio and MIDI regions together or create loops.
- Solo tool: Temporarily solos an audio or MIDI track, allowing you to focus on it while you work on your project.
- Mute tool: Temporarily mutes an audio or MIDI track
- Zoom tool: Zooms in and out of the project in the arrange window, allowing you to see more or less detail of the audio and MIDI regions.
- Fade tool: Create and edit fades on audio regions in your project.
- Automation Select tool: Selects, edits, and creates automation for various parameters on a track, such as volume, panning, and effects.
- Automation Curve tool: Creates and edits smooth automation curves for various parameters on a track like volume, panning, and effects.
- Marquee tool: Selects multiple regions and events. You can click and drag the marquee tool over the regions you would like to select. You can then copy, paste, or edit multiple regions in your project.
- Flex tool: Allows you to adjust the pitch and timing of audio regions in a flexible and sophisticated way.
- Gain tool: Adjusts the overall volume level of audio regions in a track. You can adjust volume levels, normalise audio, match volume levels, and more.





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